|
Random image
|
![PC Gameplay 1995-02 [2] PC Gameplay 1995-02 [2]](http://www.magicball.net/files/images/P/C/G/PC GamePlay 1995-02-2.thumbnail.jpg) |
|
|
|
|
Horadrim made an awesome paper model of Dino-fly
See this thread for more information.
You can download the unfolds and the guide here.
|
|
|
|
|
January 7th
- As the year starts, a new era of LBA modification begins. LBArchitect and LBA Story Coder can now cooperate to allow an easy editing of scenes. There's only a few left that you'll need to create your own version of LBA 1!
March 21stApril 1stMay 31st
June 26thJuly 3rd
August 6thAugust 18thSeptember 29thOctober 8thOctober 20thDecember 10th- After Lightwing stepped down, Kitarii (previously Ricochet) and Jasiek become democratically elected the MBN's new super moderators.
December 20thDecember 25th- The Roofles Den is now available for discussion about homosexuality, religion and other injuries. (Found that offensive? Don't opt in!)
December 27thWhat the year did not bring- While the year was still quite active, many promised releases of LBA fan projects got delayed and delayed. The latest release of the platformer game Twinsen dates over a year back, the LBA Prequel's demo didn't come yet and the LBA: The Great Rebellion project has similar problems. When #lba titles "2008 will be the year of LBA", it's not because LBA 3 draws nearer (development starts 2009 in the best case). Watch out what the LBA community itself has to offer you next year!
|
|
|
|
|
LBA2 has been placed as the best game produced in continental Europe
Quote:
|
Originally Posted by GameFAQs
Borrowing things from virtually all genres, this huge 3D Action/Adventure game will send you on an incredibly fun journey spread over two planets. The music and atmosphere are among the best I've ever seen, and the story and characters are so much fun you just can't help but fall in love with this game. If you were to say this was the best game ever made, I certainly wouldn't argue with you.
|
Source: http://www.gamefaqs.com/features/top10/768.html (2006-06-12)
Thanks for the heads up CiB.
|
|
|
|
|
I am pleased to announce that I have made a small bug fix for that annoying LBA1 problem. It's not like this couldn't be done very easy, but many new users who are playing LBA1 for the first time seem to experience this bug and well it is rather unpleasant since you have to restart the whole game.
download
More information
|
|
|
|
|
The machine ("sinas") that is currently hosting the MBN is quite old and had two mysterious system crashes in the past few months. So it was due to be replaced some time. Today the new machine ("mezzomix") arrived and somewhere this week (probably this Wednesday) sinas will be taken offline in order to be moved to mezzomix. The MBN will get it's own VM on mezzomix. After the moving of sinas to mezzomix is done it will be placed back into the co-location facility. During this time the MBN will be offline.
Well, the process will go something like that anyway.
I don't know how long everything will take, but I of course hope it all will be done ASAP.
During the MBN downtime you can still come by in the semi official MBN IRC channel: #lba on EFNet (info).
Update (2007-11-24): everything went smo... well... it is up again.
|
|
|
|
|
A new story entry has been added:
Little Big Adventure 2 Speedrun Walkthrough
Quote:
|
The following is a walkthrough for LBA2 that provides that fastest path through the game. It will guide you past all interesting sightings or even all story elements. Use it as your guide in speedrun competitions.
|
|
|
|
By SebZ at 2007-10-08 21:48
|
Now run around like crazy!!
Woopwoopwoopwoopwoop!
Congrats El and the MBN!!
Here's a cake to celebrate the occasion.
|
|
|
By Axx at 2007-09-03 20:49
|
Regarding LBA3
- Have any plans been made to commence development
Not yet and not before the end of my Ubisoft project- If so, have you resolved isses concerning collaboration with LWS and Philippe Vachey
There are no issues with them, everybody waits for the right time frame.
Regarding your current work
- How has the project progress commenced so far?
Very good, I really enjoy it, it's something very special, hope you'll like it...- Is there a release date, or possible details regarding the project?
No release date yet, but I think Ubi will start speaking about it middle next year.
Regarding Ludoid
- I see the website is not yet up, is there any hope to see it come up soon?
I have a lot to do with my projects, and don't really know what I can put on it. (except an annoucement to tell I bought MBN that was a good joke. I wanted to answer with another joke, like I wanted to suit MBN for that annoucement but didn't take the time.)- Will you expand the company into a full working studio in the foreseeable future?
That could happen, we'll see that at the end of my Ubisoft project. Now, it's good to work the way I do, like a consultant but very integrated in studios.
See the comments for the rest of the post
|
|
|
|
|
|
Game quote
|
Hey,
you look familiar! I just came back from an infiltration mission in
Proxim-City and I saw your mug on quite a few wanted posters. — LBA1 (#883)
|
|
Who's online
|
| There are currently 3 users and 50 guests online. |
|
All times are GMT +2. The time now is 20:38.